Pause Compatibility List
Revision as of 15:55, 19 June 2015 by Kevinlives (talk | contribs)
Explaining Modules with Specific Configurations:
- The basic golden rule is: if you can minimize the game and restore it without problems, it will probably work with Pause without issues; if you can't, you are going to need to add some changes on your RocketLauncher module.
- For the emulators that don't play nice when trying to draw something above its windows it is require to add specific commands in their RocketLauncher modules in order to pausing the game section, minimizing the emulator before launching Pause and restoring it to the initial state after exiting Pause.
- These additional commands are written to the “HaltEmu” label on the emulator module (to minimize and pause the emulator if necessary), and to the “RestoreEmu“ label on the same emulator module file (to restore your emulator to its original state and unpause the game section).
- We already did this work for you and tested everything in almost all emulators that we could find.
- The list bellow describes Pause compatibility according the bellow levels:
- Fully Working:
- Emulator works perfectly with default Pause code without the need of any additional module commands.
- Fully Working with module changes:
- Emulator works perfectly with Pause after additional commands that are necessary to be sent to the emulator in order to pause, halt and restore the emulator.
- Working with glitches:
- Emulator works with HyperPause but even after module changes some visual or random glitches could be present depending of the computer tested.
- In a few extreme cases, some emulators do not allow themselves to be minimized and neither to drawn Pause above them. In these cases there is no way to assure that Pause will be displayed, so Pause will act as a simple pause key for these emulators.
- Depends on the Game:
- Systems not based on emulators, like PC Games, cannot be tested exhaustively The basic golden rule is: if you can minimize the game and restore it without problems, it will probably work with Pause without issues; if you can't, you are going to need to add some changes on your HL module.
- Not tested:
- Pause compatibility remains to be verified.
- Not Working:
- Emulator is not compatible with Pause.