Difference between revisions of "Rom Mapping"
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= Description = | = Description = | ||
*This feature allows you to use alternate rom and/or archive filenames, different than what's defined in your database (xml). | *This feature allows you to use alternate rom and/or archive filenames, different than what's defined in your database (xml). | ||
− | *Main use of this is so you can use an official | + | *Main use of this is so you can use an official database and match it up with your, using Tosec as an example, tosec-named ISOs |
*With the Launch Menu enabled, you can present the user with a choice of slightly different versions of roms to choose from. For example, USA, Spanish, Translated-Japanese, hacked, etc. | *With the Launch Menu enabled, you can present the user with a choice of slightly different versions of roms to choose from. For example, USA, Spanish, Translated-Japanese, hacked, etc. | ||
*Backgrounds for the menu are pulled from your "Media\Backgrounds" folders. | *Backgrounds for the menu are pulled from your "Media\Backgrounds" folders. | ||
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= Rom Mapping ini(s) = | = Rom Mapping ini(s) = | ||
*Found at ".\Settings\SystemName\Rom Mapping\*.ini". Ini(s) can be named whatever you want. | *Found at ".\Settings\SystemName\Rom Mapping\*.ini". Ini(s) can be named whatever you want. | ||
− | *You need to create the ini file(s) if you want to use this feature. | + | *You need to create the ini file(s) if you want to use this feature. RocketLauncher will not create these for you. I suggest one ini file for each naming schema (tosec, trurip, redump, custom, etc..) |
*Rom_Extension still needs to include the extension of the rom inside the archive (ex. iso) and the extension of the archive (ex. 7z) | *Rom_Extension still needs to include the extension of the rom inside the archive (ex. iso) and the extension of the archive (ex. 7z) | ||
− | *For each rom you want to remap, create a [Section] in this ini. The name of the section must match the game name sent to | + | *For each rom you want to remap, create a [Section] in this ini. The name of the section must match the game name sent to RocketLauncher (your rom name in your xml). |
*The Alternate_Archive_Name should point to the filename (w/o the extension) of the rom you want to load instead. | *The Alternate_Archive_Name should point to the filename (w/o the extension) of the rom you want to load instead. | ||
*If you only want to define one alternate rom to look for, create a key Alternate_Rom_Name | *If you only want to define one alternate rom to look for, create a key Alternate_Rom_Name | ||
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<u>Scenario 1:</u> | <u>Scenario 1:</u> | ||
− | You simply want to use another rom's naming schema that doesn't match | + | You simply want to use another rom's naming schema that doesn't match your official database's No-Intro style and that naming schema uses the same exact filename inside and out of the archive. |
<pre style="color:green;">[Sega Rally 2 (USA)] | <pre style="color:green;">[Sega Rally 2 (USA)] | ||
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<u>Scenario 2:</u> | <u>Scenario 2:</u> | ||
− | You want to use another rom's naming schema that doesn't match | + | You want to use another rom's naming schema that doesn't match your official database's No-Intro style and that naming schema uses a different filename inside the archive than what the archive filename uses. |
<pre style="color:green;">[Sega Rally 2 (USA)] | <pre style="color:green;">[Sega Rally 2 (USA)] | ||
Line 75: | Line 75: | ||
Alternate_Rom_Name_5=pacmod</pre> | Alternate_Rom_Name_5=pacmod</pre> | ||
− | <u>Note:</u> The romExtension that gets sent to the module is the same one sent to | + | <u>Note:</u> The romExtension that gets sent to the module is the same one sent to RocketLauncher at launch. If your rom was a zip, the clone extension will be zip. It is impossible to look for an extension when this method does not look for another rom file. If you need to assign a different extension, it needs to be done in the module. |
Line 87: | Line 87: | ||
= Ini Keys = | = Ini Keys = | ||
− | (These keys can be found in the Global | + | (These keys can be found in the Global RocketLauncher.ini and the system's RocketLauncher.ini) |
{| class="wikitable" | {| class="wikitable" | ||
Line 221: | Line 221: | ||
|} | |} | ||
+ | = History Dat and HighScore Info = | ||
+ | |||
+ | *If you have the game history info is found on the RocketLauncher\Data\History folder, the information will be available on the rom mapping menu. | ||
+ | *If the game is supported by the HiToText utility, the HighScore information will be available on the rom mapping menu. | ||
+ | *By default, all history dat and HighScore infos are show on the menu if found. If you want to remove any field from the rom mapping menu, just add the following ini key to the rom mapping ini file and remove the field that you don't want to be displayed on the menu. | ||
+ | |||
+ | <pre style="color:green;">[General] | ||
+ | ShowInfo=HistoryDatDescription|HistoryDatTechnical|HistoryDatTrivia|HistoryDatSeries|HighScores</pre> | ||
= The Rom Mapping Filter = | = The Rom Mapping Filter = | ||
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*Whenever your rom mapping files follow a know naming convention, you can enable filters in order to easily choose only the desired games to be shown in the filtered list from a huge list of alternative roms. | *Whenever your rom mapping files follow a know naming convention, you can enable filters in order to easily choose only the desired games to be shown in the filtered list from a huge list of alternative roms. | ||
− | *There are currently two built-in filters in the | + | *There are currently two built-in filters in the RocketLauncher rom mapping Launch menu: |
:ο Tosec filter | :ο Tosec filter | ||
:ο NoIntro filter | :ο NoIntro filter |
Latest revision as of 17:11, 24 September 2015
Contents
Description
- This feature allows you to use alternate rom and/or archive filenames, different than what's defined in your database (xml).
- Main use of this is so you can use an official database and match it up with your, using Tosec as an example, tosec-named ISOs
- With the Launch Menu enabled, you can present the user with a choice of slightly different versions of roms to choose from. For example, USA, Spanish, Translated-Japanese, hacked, etc.
- Backgrounds for the menu are pulled from your "Media\Backgrounds" folders.
Rom Mapping ini(s)
- Found at ".\Settings\SystemName\Rom Mapping\*.ini". Ini(s) can be named whatever you want.
- You need to create the ini file(s) if you want to use this feature. RocketLauncher will not create these for you. I suggest one ini file for each naming schema (tosec, trurip, redump, custom, etc..)
- Rom_Extension still needs to include the extension of the rom inside the archive (ex. iso) and the extension of the archive (ex. 7z)
- For each rom you want to remap, create a [Section] in this ini. The name of the section must match the game name sent to RocketLauncher (your rom name in your xml).
- The Alternate_Archive_Name should point to the filename (w/o the extension) of the rom you want to load instead.
- If you only want to define one alternate rom to look for, create a key Alternate_Rom_Name
- If you need to define multiple rom names to look for, create multiple keys like this: Alternate_Rom_Name_1, Alternate_Rom_Name_2, Alternate_Rom_Name_3, etc.
- Be careful, the more inis you have in your folder, the longer it will take to create the table as it has to scan each one and verify any matching sections and every alternate name will have an I/O check if it exists on your drive.
Scenario 1:
You simply want to use another rom's naming schema that doesn't match your official database's No-Intro style and that naming schema uses the same exact filename inside and out of the archive.
[Sega Rally 2 (USA)] Alternate_Archive_Name=Sega Rally 2 v1.003 (1999)(Sega)(NTSC)(US)[!]
Scenario 2:
You want to use another rom's naming schema that doesn't match your official database's No-Intro style and that naming schema uses a different filename inside the archive than what the archive filename uses.
[Sega Rally 2 (USA)] Alternate_Archive_Name=Sega Rally 2 v1.003 (1999)(Sega)(NTSC)(US)[!] Alternate_Rom_Name=Sega Rally 2 (Sega)(NTSC)(US)[!]
Scenario 3:
Remap your database name to an uncompressed rom name. You do not need to define an Alternate_Archive_Name, simply define an Alternate_Rom_Name instead:
[Sega Rally 2 (USA)] Alternate_Rom_Name=Sega Rally 2 (Sega)(NTSC)(US)[!]
Scenario 4:
You want to build a specific list of roms for the launch menu. Set Show_All_Roms_In_Archive to false and create a detailed section like this:
[Super Mario World (USA)] Alternate_Archive_Name=Super Mario World Alternate_Rom_Name_1=Super Mario World (1991)(Nintendo)(US)[b] Alternate_Rom_Name_2=Super Mario World (1991)(Nintendo)(US) Alternate_Rom_Name_3=Super Mario World (1991)(Nintendo)(US)[h] Alternate_Rom_Name_4=Super Mario World (1991)(Nintendo)(US)[h2] Alternate_Rom_Name_5=Super Mario World (1991)(Nintendo)(US)[t] Alternate_Rom_Name_6=Super Mario World (1991)(Nintendo)(US)[tr de] Alternate_Rom_Name_7=Super Mario World (1991)(Nintendo)(US)[tr el]
Scenario 5:
You want to show a list of all roms available inside the Alternate_Archive_Name for the launch menu. Set Show_All_Roms_In_Archive to true and create a simple section like this:
[Super Mario World (USA)] Alternate_Archive_Name=Super Mario World
Scenario 6:
You want to show a list of all MAME Clone roms that don't actually exist in a folder or their names are not known in the launch menu and your front end is only showing parents. Set 7z_Enabled to false, SkipChecks to Rom Only, Rom Mapping to true, and Launch Menu to true. Now for each Parent game, list all the alternate roms as the clones. This method also allows you to show a list of alternate roms along with the rom listed in your database.
[puckman] Alternate_Rom_Name_1=pacmanbl Alternate_Rom_Name_2=pacmanbla Alternate_Rom_Name_3=pacheart Alternate_Rom_Name_4=pacman Alternate_Rom_Name_5=pacmod
Note: The romExtension that gets sent to the module is the same one sent to RocketLauncher at launch. If your rom was a zip, the clone extension will be zip. It is impossible to look for an extension when this method does not look for another rom file. If you need to assign a different extension, it needs to be done in the module.
Bonus Scenario (same as 1):
Use normal artwork and database names for ZiNc while still launching the emu correctly. Roms must still be named with numbers:
[Aqua Rush] Alternate_Archive_Name=63
Ini Keys
(These keys can be found in the Global RocketLauncher.ini and the system's RocketLauncher.ini)
Key | Default Value | Description |
---|---|---|
Rom_Mapping_Enabled | false | If true, will look in your Settings\SYSTEM\Rom Mapping folder for inis containing mapping information on what your actual rom files are called.
|
Rom_Mapping_Launch_Menu_Enabled | false | If true, will show a Menu with choices of roms to load upon selecting your game in your Frontend.
|
First_Matching_Ext | false | If true, and an exact match is not found inside the mapped Alternate_Archive_Name, the first found rom matching the Rom_Extension will be loaded.
|
Show_All_Roms_In_Archive | false | If true, all roms inside each Alternate_Archive_Name will be added to the launch menu, disregarding any Alternate_Rom_Names set in rom map ini |
Default_Menu_List | FullList | There are two options for this key:
|
Single_Filtered_Rom_Automatic_Launch | false | If true, and a single rom mapped alternative is found it will directly launch the game found, skipping the rom mapping launch menu. |
Number_of_Games_by_Screen | 7 | The number of games show on the rom mapping launch menu column |
Menu_Width | 300 | The width of the rom mapping launch menu column. |
Menu_Margin | 50 | The margin from the screen right edge that the rom mapping launch menu column will be drawn. |
Text_Font | Bebas Neue | Specify the Font to use for rom mapping alternatives. |
Text_Options | cFFFFFFFF r4 s40 Bold | Text formatting options to apply to the rom mapping alternatives texts. |
Disabled_Text_Color | ff888888 | Specify the Font Color to use for the non selected rom mapping alternatives. |
Text_Size_Difference | 5 | Specify the size difference of the font from the selected rom mapping option to the disabled ones. |
Text_Margin | 10 | Specify the size between the rom mapping text and the edge of the buttons that surrounds it. |
Title_Text_Font | Bebas Neue | Specify the Font to use for the "CHOOSE YOUR GAME!!!" text. |
Title_Text_Options | cFFFFFFFF r4 s60 Bold | Text formatting options to apply to the "CHOOSE YOUR GAME!!!" text. |
Title2_Text_Font | Bebas Neue | Specify the Font to use for the current selected game number and lists section help text below the "CHOOSE YOUR GAME!!!" text. |
Title2_Text_Options | cFFFFFFFF r4 s15 Bold | Text formatting options to apply to the current selected game number and lists section help text below the "CHOOSE YOUR GAME!!!" text. |
Game_Info_Text_Font | Bebas Neue | Specify the Font to use for the current selected game info on the top left of the screen. |
Game_Info_Text_Options | cFFFFFFFF r4 s15 Regular | Text formatting options to apply to the current selected game info on the top left of the screen. |
Background_Brush | aa000000 | Background color of the rom mapping launch menu. In ARGB format, first two characters denote the opacity. Here are some examples. |
Column_Brush | 33000000 | Rom mapping launch menu column color. In ARGB format, first two characters denote the opacity. Here are some examples. |
Button_Brush1 | 6f000000 | Rom mapping launch menu first button color. In ARGB format, first two characters denote the opacity. Here are some examples. |
Button_Brush2 | 33000000 | Rom mapping launch menu second button color. In ARGB format, first two characters denote the opacity. Here are some examples. |
Background_Align | Stretch and Lose Aspect | Aligns the Background picture. Choices are:
|
Language_Flag_Width | 40 | Width of the image that represents the game language, whenever this info is possible to obtain from the archive file names. |
Language_Flag_Separation | 5 | Separation between language images whenever a game has more than one language. |
History Dat and HighScore Info
- If you have the game history info is found on the RocketLauncher\Data\History folder, the information will be available on the rom mapping menu.
- If the game is supported by the HiToText utility, the HighScore information will be available on the rom mapping menu.
- By default, all history dat and HighScore infos are show on the menu if found. If you want to remove any field from the rom mapping menu, just add the following ini key to the rom mapping ini file and remove the field that you don't want to be displayed on the menu.
[General] ShowInfo=HistoryDatDescription|HistoryDatTechnical|HistoryDatTrivia|HistoryDatSeries|HighScores
The Rom Mapping Filter
- Whenever your rom mapping files follow a know naming convention, you can enable filters in order to easily choose only the desired games to be shown in the filtered list from a huge list of alternative roms.
- There are currently two built-in filters in the RocketLauncher rom mapping Launch menu:
- ο Tosec filter
- ο NoIntro filter
- For example, in order to enable the Tosec filter to just show on the filtered list menu the english and portuguese language roms from a large alternative rom mapping lists (based on the Tosec naming conventions), you just need to add the following lines to your rom mapping ini files:
[General] Name_Schema = Tosec [Filter] Language = en,pt
- You can do the same for a NoIntro naming convention just by adding to the ini file these lines:
[General] Name_Schema = NoIntro [Filter] Language = en,pt
- You can include/exclude bad dumps, demo roms, language or region specific games, and much with the filters feature.
- The full list of filters options defined to NoIntro and Tosec naming conventions are described below:
No-Intro filter Options:
[Filter] Bad_or_Hacked_Dump = false #options are true - include bad dumps - or false - exclude bad dumps Unlicensed_Game = #options are true - include unlicensed games - or false - exclude unlicensed games Bios = #options are true - include bios files - or false - exclude bios files Development_Status = #options are: beta|proto|sample #for a description of the development status compare the list above with this: Feature complete test build|Unreleased, prototype software|Sample Region = #options are: World|Europe|Asia|USA|United Arab Emirates|Albania|Asia|Austria|Australia|Bosnia and Herzegovina|Belgium|Bulgaria|Brazil|Canada|Switzerland|Chile|China|Serbia and Montenegro|Cyprus|Czech Republic|Germany|Denmark|Estonia|Egypt|Spain|Europe|Finland|France|United Kingdom|Greece|Hong Kong|Croatia|Hungary|Indonesia|Ireland|Israel|India|Iran|Iceland|Italy|Jordan|Japan|South Korea|Lithuania|Luxembourg|Latvia|Mongolia|Mexico|Malaysia|Netherlands|Norway|Nepal|New Zealand|Oman|Peru|Philippines|Poland|Portugal|Qatar|Romania|Russia|Sweden|Singapore|Slovenia|Slovakia|Thailand|Turkey|Taiwan|United States|Vietnam|Yugoslavia|South Africa Language = #options are: ab|aa|af|ak|sq|am|ar|an|hy|as|av|ae|ay|az|bm|ba|eu|be|bn|bh|bi|bs|br|bg|my|ca|ch|ce|ny|zh|cv|kw|co|cr|hr|cs|da|dv|nl|dz|en|eo|et|ee|fo|fj|fi|fr|ff|gl|ka|de|el|gn|gu|ht|ha|he|hz|hi|ho|hu|ia|id|ie|ga|ig|ik|io|is|it|iu|ja|jv|kl|kn|kr|ks|kk|km|ki|rw|ky|kv|kg|ko|ku|kj|la|lb|lg|li|ln|lo|lt|lu|lv|gv|mk|mg|ms|ml|mt|mi|mr|mh|mn|na|nv|nb|nd|ne|ng|nn|no|ii|nr|oc|oj|cu|om|or|os|pa|pi|fa|pl|ps|pt|qu|rm|rn|ro|ru|sa|sc|sd|se|sm|sg|sr|gd|sn|si|sk|sl|so|st|es|su|sw|ss|sv|ta|te|tg|th|ti|bo|tk|tl|tn|to|tr|ts|tt|tw|ty|ug|uk|ur|uz|ve|vi|vo|wa|cy|wo|fy|xh|yi|yo|za|zu #for a description of the language compare the list above with this: Abkhaz|Afar|Afrikaans|Akan|Albanian|Amharic|Arabic|Aragonese|Armenian|Assamese|Avaric|Avestan|Aymara|Azerbaijani|Bambara|Bashkir|Basque|Belarusian|Bengali; Bangla|Bihari|Bislama|Bosnian|Breton|Bulgarian|Burmese|Catalan; Valencian|Chamorro|Chechen|Chichewa; Chewa; Nyanja|Chinese|Chuvash|Cornish|Corsican|Cree|Croatian|Czech|Danish|Divehi; Dhivehi; Maldivian;|Dutch|Dzongkha|English|Esperanto|Estonian|Ewe|Faroese|Fijian|Finnish|French|Fula; Fulah; Pulaar; Pular|Galician|Georgian|German|Greek, Modern|Guaraní|Gujarati|Haitian; Haitian Creole|Hausa|Hebrew (modern)|Herero|Hindi|Hiri Motu|Hungarian|Interlingua|Indonesian|Interlingue|Irish|Igbo|Inupiaq|Ido|Icelandic|Italian|Inuktitut|Japanese|Javanese|Kalaallisut, Greenlandic|Kannada|Kanuri|Kashmiri|Kazakh|Khmer|Kikuyu, Gikuyu|Kinyarwanda|Kyrgyz|Komi|Kongo|Korean|Kurdish|Kwanyama, Kuanyama|Latin|Luxembourgish, Letzeburgesch|Ganda|Limburgish, Limburgan, Limburger|Lingala|Lao|Lithuanian|Luba-Katanga|Latvian|Manx|Macedonian|Malagasy|Malay|Malayalam|Maltese|Maori|Marathi (Mara?hi)|Marshallese|Mongolian|Nauru|Navajo, Navaho|Norwegian Bokmål|North Ndebele|Nepali|Ndonga|Norwegian Nynorsk|Norwegian|Nuosu|South Ndebele|Occitan|Ojibwe, Ojibwa|Old Church Slavonic, Church Slavic, Church Slavonic, Old Bulgarian, Old Slavonic|Oromo|Oriya|Ossetian, Ossetic|Panjabi, Punjabi|Pali|Persian|Polish|Pashto, Pushto|Portuguese|Quechua|Romansh|Kirundi|Romanian, Moldavian(Romanian from Republic of Moldova)|Russian|Sanskrit (Sa?sk?ta)|Sardinian|Sindhi|Northern Sami|Samoan|Sango|Serbian|Scottish Gaelic; Gaelic|Shona|Sinhala, Sinhalese|Slovak|Slovene|Somali|Southern Sotho|Spanish; Castilian|Sundanese|Swahili|Swati|Swedish|Tamil|Telugu|Tajik|Thai|Tigrinya|Tibetan Standard, Tibetan, Central|Turkmen|Tagalog|Tswana|Tonga (Tonga Islands)|Turkish|Tsonga|Tatar|Twi|Tahitian|Uighur, Uyghur|Ukrainian|Urdu|Uzbek|Venda|Vietnamese|Volapük|Walloon|Welsh|Wolof|Western Frisian|Xhosa|Yiddish|Yoruba|Zhuang, Chuang|Zulu
Tosec filter Options:
[Filter] Demo = #options are: demo|demo-kiosk|demo-playable|demo-slideshow Year = #set the years restriction that you want to include in the game filter search, example: 2005-2012 Publisher = #options are any publisher names separated by "," System = #options are: +2|+2a|+3|130XE|A1000|A1200|A1200-A4000|A2000|A2000-A3000|A2024|A2500-A3000UX|A3000|A4000|A4000T|A500|A500+|A500-A1000-A2000|A500-A1000-A2000-CDTV|A500-A1200|A500-A1200-A2000-A4000|A500-A2000|A500-A600-A2000|A570|A600|A600HD|AGA|AGA-CD32|Aladdin Deck Enhancer|CD32|CDTV|Computrainer|Doctor PC Jr.|ECS|ECS-AGA|Executive|Mega ST|Mega-STE|OCS|OCS-AGA|ORCH80|Osbourne 1|PIANO90|PlayChoice-10|Plus4|Primo-A|Primo-A64|Primo-B|Primo-B64|Pro-Primo|ST|STE|STE-Falcon|TT|TURBO-R GT|TURBO-R ST|VS DualSystem|VS UniSystem #for a description of the system compare the list above with this: Sinclair ZX Spectrum|Sinclair ZX Spectrum|Sinclair ZX Spectrum|Atari 8-bit|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Commodore Amiga|Nintendo NES|Commodore Amiga|Commodore Amiga|Nintendo NES|Nintendo NES|Commodore Amiga|Commodore Amiga|Osborne OSBORNE 1 & Executive|Atari ST|Atari ST|Commodore Amiga|Commodore Amiga|???|Osborne OSBORNE 1 & Executive|???|Nintendo NES|???|Microkey Primo|Microkey Primo|Microkey Primo|Microkey Primo|Microkey Primo|Atari ST|Atari ST|???|Atari ST|MSX|MSX|Nintendo NES|Nintendo NES Resolution = #options are: MCGA|CGA|EGA|HGC|MDA|NTSC-PAL|NTSC|PAL-60|PAL-NTSC|PAL|SVGA|VGA|XGA Origin_Country = #options are: AD|AE|AF|AG|AI|AL|AM|AO|AQ|AR|AS|AT|AU|AW|AX|AZ|BA|BB|BD|BE|BF|BG|BH|BI|BJ|BL|BM|BN|BO|BQ|BR|BS|BT|BV|BW|BY|BZ|CA|CC|CD|CF|CG|CH|CI|CK|CL|CM|CN|CO|CR|CU|CV|CW|CX|CY|CZ|DE|DJ|DK|DM|DO|DZ|EC|EE|EG|EH|ER|ES|ET|FI|FJ|FK|FM|FO|FR|GA|GB|GD|GE|GF|GG|GH|GI|GL|GM|GN|GP|GQ|GR|GS|GT|GU|GW|GY|HK|HM|HN|HR|HT|HU|ID|IE|IL|IM|IN|IO|IQ|IR|IS|IT|JE|JM|JO|JP|KE|KG|KH|KI|KM|KN|KP|KR|KW|KY|KZ|LA|LB|LC|LI|LK|LR|LS|LT|LU|LV|LY|MA|MC|MD|ME|MF|MG|MH|MK|ML|MM|MN|MO|MP|MQ|MR|MS|MT|MU|MV|MW|MX|MY|MZ|NA|NC|NE|NF|NG|NI|NL|NO|NP|NR|NU|NZ|OM|PA|PE|PF|PG|PH|PK|PL|PM|PN|PR|PS|PT|PW|PY|QA|RE|RO|RS|RU|RW|SA|SB|SC|SD|SE|SG|SH|SI|SJ|SK|SL|SM|SN|SO|SR|SS|ST|SV|SX|SY|SZ|TC|TD|TF|TG|TH|TJ|TK|TL|TM|TN|TO|TR|TT|TV|TW|TZ|UA|UG|UM|US|UY|UZ|VA|VC|VE|VG|VI|VN|VU|WF|WS|YE|YT|ZA|ZM|ZW #for a description of the orign country go to http://en.wikipedia.org/wiki/ISO_3166-1_alpha-2 or compare the list above with this: Andorra|United Arab Emirates|Afghanistan|Antigua and Barbuda|Anguilla|Albania|Armenia|Angola|Antarctica|Argentina|American Samoa|Austria|Australia|Aruba|Åland Islands|Azerbaijan|Bosnia and Herzegovina|Barbados|Bangladesh|Belgium|Burkina Faso|Bulgaria|Bahrain|Burundi|Benin|Saint Barthélemy|Bermuda|Brunei Darussalam|Bolivia, Plurinational State of|Bonaire, Sint Eustatius and Saba|Brazil|Bahamas|Bhutan|Bouvet Island|Botswana|Belarus|Belize|Canada|Cocos (Keeling) Islands|Congo, the Democratic Republic of the|Central African Republic|Congo|Switzerland|Côte d'Ivoire|Cook Islands|Chile|Cameroon|China|Colombia|Costa Rica|Cuba|Cape Verde|Curaçao|Christmas Island|Cyprus|Czech Republic|Germany|Djibouti|Denmark|Dominica|Dominican Republic|Algeria|Ecuador|Estonia|Egypt|Western Sahara|Eritrea|Spain|Ethiopia|Finland|Fiji|Falkland Islands (Malvinas)|Micronesia, Federated States of|Faroe Islands|France|Gabon|United Kingdom|Grenada|Georgia|French Guiana|Guernsey|Ghana|Gibraltar|Greenland|Gambia|Guinea|Guadeloupe|Equatorial Guinea|Greece|South Georgia and the South Sandwich Islands|Guatemala|Guam|Guinea-Bissau|Guyana|Hong Kong|Heard Island and McDonald Islands|Honduras|Croatia|Haiti|Hungary|Indonesia|Ireland|Israel|Isle of Man|India|British Indian Ocean Territory|Iraq|Iran, Islamic Republic of|Iceland|Italy|Jersey|Jamaica|Jordan|Japan|Kenya|Kyrgyzstan|Cambodia|Kiribati|Comoros|Saint Kitts and Nevis|Korea, Democratic People's Republic of|Korea, Republic of|Kuwait|Cayman Islands|Kazakhstan|Lao People's Democratic Republic|Lebanon|Saint Lucia|Liechtenstein|Sri Lanka|Liberia|Lesotho|Lithuania|Luxembourg|Latvia|Libya|Morocco|Monaco|Moldova, Republic of|Montenegro|Saint Martin (French part)|Madagascar|Marshall Islands|Macedonia, the former Yugoslav Republic of|Mali|Myanmar|Mongolia|Macao|Northern Mariana Islands|Martinique|Mauritania|Montserrat|Malta|Mauritius|Maldives|Malawi|Mexico|Malaysia|Mozambique|Namibia|New Caledonia|Niger|Norfolk Island|Nigeria|Nicaragua|Netherlands|Norway|Nepal|Nauru|Niue|New Zealand|Oman|Panama|Peru|French Polynesia|Papua New Guinea|Philippines|Pakistan|Poland|Saint Pierre and Miquelon|Pitcairn|Puerto Rico|Palestine, State of|Portugal|Palau|Paraguay|Qatar|Réunion|Romania|Serbia|Russian Federation|Rwanda|Saudi Arabia|Solomon Islands|Seychelles|Sudan|Sweden|Singapore|Saint Helena, Ascension and Tristan da Cunha|Slovenia|Svalbard and Jan Mayen|Slovakia|Sierra Leone|San Marino|Senegal|Somalia|Suriname|South Sudan|Sao Tome and Principe|El Salvador|Sint Maarten (Dutch part)|Syrian Arab Republic|Swaziland|Turks and Caicos Islands|Chad|French Southern Territories|Togo|Thailand|Tajikistan|Tokelau|Timor-Leste|Turkmenistan|Tunisia|Tonga|Turkey|Trinidad and Tobago|Tuvalu|Taiwan, Province of China|Tanzania, United Republic of|Ukraine|Uganda|United States Minor Outlying Islands|United States|Uruguay|Uzbekistan|Holy See (Vatican City State)|Saint Vincent and the Grenadines|Venezuela, Bolivarian Republic of|Virgin Islands, British|Virgin Islands, U.S.|Viet Nam|Vanuatu|Wallis and Futuna|Samoa|Yemen|Mayotte|South Africa|Zambia|Zimbabwe Language = en,pt #options are: M|ab|aa|af|ak|sq|am|ar|an|hy|as|av|ae|ay|az|bm|ba|eu|be|bn|bh|bi|bs|br|bg|my|ca|ch|ce|ny|zh|cv|kw|co|cr|hr|cs|da|dv|nl|dz|en|eo|et|ee|fo|fj|fi|fr|ff|gl|ka|de|el|gn|gu|ht|ha|he|hz|hi|ho|hu|ia|id|ie|ga|ig|ik|io|is|it|iu|ja|jv|kl|kn|kr|ks|kk|km|ki|rw|ky|kv|kg|ko|ku|kj|la|lb|lg|li|ln|lo|lt|lu|lv|gv|mk|mg|ms|ml|mt|mi|mr|mh|mn|na|nv|nb|nd|ne|ng|nn|no|ii|nr|oc|oj|cu|om|or|os|pa|pi|fa|pl|ps|pt|qu|rm|rn|ro|ru|sa|sc|sd|se|sm|sg|sr|gd|sn|si|sk|sl|so|st|es|su|sw|ss|sv|ta|te|tg|th|ti|bo|tk|tl|tn|to|tr|ts|tt|tw|ty|ug|uk|ur|uz|ve|vi|vo|wa|cy|wo|fy|xh|yi|yo|za|zu #M, means that the game uses multiple languages #for a description of the language got ot http://en.wikipedia.org/wiki/List_of_ISO_639-1_codes or compare the list above with this: Abkhaz|Afar|Afrikaans|Akan|Albanian|Amharic|Arabic|Aragonese|Armenian|Assamese|Avaric|Avestan|Aymara|Azerbaijani|Bambara|Bashkir|Basque|Belarusian|Bengali; Bangla|Bihari|Bislama|Bosnian|Breton|Bulgarian|Burmese|Catalan; Valencian|Chamorro|Chechen|Chichewa; Chewa; Nyanja|Chinese|Chuvash|Cornish|Corsican|Cree|Croatian|Czech|Danish|Divehi; Dhivehi; Maldivian;|Dutch|Dzongkha|English|Esperanto|Estonian|Ewe|Faroese|Fijian|Finnish|French|Fula; Fulah; Pulaar; Pular|Galician|Georgian|German|Greek, Modern|Guaraní|Gujarati|Haitian; Haitian Creole|Hausa|Hebrew (modern)|Herero|Hindi|Hiri Motu|Hungarian|Interlingua|Indonesian|Interlingue|Irish|Igbo|Inupiaq|Ido|Icelandic|Italian|Inuktitut|Japanese|Javanese|Kalaallisut, Greenlandic|Kannada|Kanuri|Kashmiri|Kazakh|Khmer|Kikuyu, Gikuyu|Kinyarwanda|Kyrgyz|Komi|Kongo|Korean|Kurdish|Kwanyama, Kuanyama|Latin|Luxembourgish, Letzeburgesch|Ganda|Limburgish, Limburgan, Limburger|Lingala|Lao|Lithuanian|Luba-Katanga|Latvian|Manx|Macedonian|Malagasy|Malay|Malayalam|Maltese|Maori|Marathi (Mara?hi)|Marshallese|Mongolian|Nauru|Navajo, Navaho|Norwegian Bokmål|North Ndebele|Nepali|Ndonga|Norwegian Nynorsk|Norwegian|Nuosu|South Ndebele|Occitan|Ojibwe, Ojibwa|Old Church Slavonic, Church Slavic, Church Slavonic, Old Bulgarian, Old Slavonic|Oromo|Oriya|Ossetian, Ossetic|Panjabi, Punjabi|Pali|Persian|Polish|Pashto, Pushto|Portuguese|Quechua|Romansh|Kirundi|Romanian, Moldavian(Romanian from Republic of Moldova)|Russian|Sanskrit (Sa?sk?ta)|Sardinian|Sindhi|Northern Sami|Samoan|Sango|Serbian|Scottish Gaelic; Gaelic|Shona|Sinhala, Sinhalese|Slovak|Slovene|Somali|Southern Sotho|Spanish; Castilian|Sundanese|Swahili|Swati|Swedish|Tamil|Telugu|Tajik|Thai|Tigrinya|Tibetan Standard, Tibetan, Central|Turkmen|Tagalog|Tswana|Tonga (Tonga Islands)|Turkish|Tsonga|Tatar|Twi|Tahitian|Uighur, Uyghur|Ukrainian|Urdu|Uzbek|Venda|Vietnamese|Volapük|Walloon|Welsh|Wolof|Western Frisian|Xhosa|Yiddish|Yoruba|Zhuang, Chuang|Zulu Copyright = #options are: CW|CW-R|FW|GW|GW-R|LW|PD #for a description of the copyright status compare the list above with this: Cardware|Cardware-Registered|Freeware|Giftware|Giftware-Registered|Licenceware|Public Domain Development_Status = #options are: alpha|beta|preview|pre-release|proto #for a description of the development status compare the list above with this: Early test build|Later, feature complete test build|Near complete build|Near complete build|Unreleased, prototype software Media_Type = #options are: Disc|Disk|File|Part|Side|Tape #for a description of the media type compare the list above with this: Optical disc based media|Magnetic disk based media|Individual files|Individual parts|Side of media|Magnetic tape based media Media_Label = #options are any media label tags separated by "," Cracked_Dump = false Fix_Dump = false Hacked_Dump = false Modified_Dump = false Pirate_Dump = false Trained_Dump = false Over_Dump = false Under_Dump = false Virus_Dump = false Bad_Dump = false Verified_Dump = true #options are true or false