Difference between revisions of "Keymapper"

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Xpadder costs $10 and can be downloaded from [http://xpadder.com/ xpadder.com]. This is the recommended keymapper of choice. To set it up, run it once you have downloaded it. Make note of where you have installed it to since you will need to know that when you use it with HyperLaunch. Once you have installed it, you will need to make a layout for your controller.
 
Xpadder costs $10 and can be downloaded from [http://xpadder.com/ xpadder.com]. This is the recommended keymapper of choice. To set it up, run it once you have downloaded it. Make note of where you have installed it to since you will need to know that when you use it with HyperLaunch. Once you have installed it, you will need to make a layout for your controller.
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[[File:make a controller layout2.jpg]]

Revision as of 16:06, 7 April 2015


ONLY Xpadder (2012 versions) and JoyToKey (v5+) and Autohotkey scripts are supported options for keymapper functionality. Will not work with JoyToKey v3 or below. Even though Keymapper supports 16 controllers, this only for Direct Input and not XInput since XInput is limited to 4 controllers. (Xinput is typically used in software that natively supports the 360 controller.)

Contents


1 Keymappers

1.1 Xpadder
1.2 AutoHotKey
1.3 JoyToKey

2 Profiles

2.1 Profile Types
2.1.1 Game Specific
2.1.2 Emulator
2.1.3 System
2.1.4 Default
2.1.5 Front End
2.1.6 HyperLaunch Menu
2.1.7 Blank

3 Preferred Controller
4 Custom Names
5 Keymapper Ini Settings
6 Tips & Tricks


Keymappers:

Xpadder:

Xpadder costs $10 and can be downloaded from xpadder.com. This is the recommended keymapper of choice. To set it up, run it once you have downloaded it. Make note of where you have installed it to since you will need to know that when you use it with HyperLaunch. Once you have installed it, you will need to make a layout for your controller.
File:Make a controller layout2.jpg